was the Commander's Office. This rec- tangular set bears only a slight resem- blance to the final version. It featured a sunken lounge area in the center with a small garden on one side of the office floor. In contrast, Moon City Control was very much like Main Mission with its large monitoring screen, and observa- tion balcony with computer wall below. Medicenter, the Living Quarters, and the Corridor Complex retained their basic shapes. Two of Wilson's original designs, though, were readapted as other sets and used during the program's first season. The earliest Control design was seen as the Life Support Control Room in the episdode "Earthbound" and the Moonship interior was transformed and compressed into the Travel Tube car in- terior. The proposal for the series also con- tained eight storylines for episodes. All eight were adapted, in one form or another, into episodes, "Breakaway," "Matter of Life and Death," "War Games," and "Last Sunset" appeared with little change from their original conceptions, "War Games" even kept the same title. The original concept for Space: 1999 was indeed different from the final pro- duct. Perhaps those early ideas would have made the series stronger if they had been fully incorporated, but who can really say? Would Robert Culp and Katherine Ross--originally picked to play John Koenig and Helena Russell-- have been any better than Martin Lan- dau and Barbara Bain? Unfortunately, we'll never know . . . |
Left: A moonhopper lands at the Control Sectorof Moon City (Artist Unknown). ON THIS PAGE: Three of Keith Wilson's original production sketches. ABOVE: An early view of Moon City's Control Room. It finally arrived onscreen in the episode "Earthbound" as Life Support. Below: Another variation of the Control |
Room that, with a number of minor changes, became the final Main Mission control room set for the first season. Bottom: A Moonship (forerunner of the Eagle Transporter) flies over the 20 mile wide Moon City complex. Moon CIty was vast compared with the 2 mile diameter Moonbase Alpha seen onscreen. |