Space: 1999 The Role Playing Game: Core Rulebook
Anderson Entertainment and Modiphius, UK, announced September 2024, released June 2025, £45
299 pages, hardcover, 216 x 279 x 25 mm
ISBN 978-1-917142-06-9
Written by Andrew Peregrine
Cover art Chris Thompson
Character art Ariel Orea
Other art from Moonbase Alpha Technical Operations Manual by Chris Thompson (2021)
This is the rule book for a table-top role playing game (TTRPG) based on the series. The background text, layout and most of the art is closely based on the 2021 Moonbase Alpha Technical Operations Manual
The RPG is is D20 system with no challenge dice, very similar (and compatible with) the Modiphius Star Trek Adventures (originally launched 2017).
Table of contents
- INTRODUCTION 8
- What is Space: 1999? 9
- New to Roleplaying? 10
- Chapter Breakdown 12
- Episode Guide 13
- MOONBASE ALPHA 24
- Life in the Year 1999 24
- Moonbase Alpha 25
- Base Operations 27
- Life on Moonbase Alpha 33
- Technology 45
- Spacecraft 53
- Special Locations in Moonbase Alpha 67
- Operation Exodus 83
- CREATING A CHARACTER 86
- Planned Creation and Creation in Play 87
- Step One: Concept 90
- Step Two: Skills 96
- Step Three: Attitudes 99
- Step Four: Focuses 101
- Step Five: Talents 105
- Step Six: Spirit and Hope 115
- Step Seven: Finishing Touches 118
- Creation in Play 125
- Experience and Character Growth 128
- Experience Points 129
- Promotion Points 131
- RULES AND CONFLICT 136
- Basic Skill Tests 137
- Skills and Attitudes in Play 138
- Failing and Changing Approach 139
- Improving the Odds 139
- Assistance 140
- Managing Difficulty 141
- Traits, Complications and Assets 144
- Complication Range 146
- Signature Assets 147
- Momentum 147
- Threat 149
- Spirit 152
- Determination 153
- Recovering Spirit 153
- Exhaustion 154
- Hope Scenes 155
- Extended Tests 159
- Contests, Combat and Conflict 161
- Combat 164
- Narrating Combat and Conflict 172
- Eagle Flight and Space Battles 174
- Blowing Up Alpha 183
- Running Base Attacks 191
- RUNNING THE GAME 194
- Judging the Table 194
- Judging Character Creation 201
- Judging the Rules 204
- Creating Non-Player Characters 209
- NPC Talents 210
- Creating Supporting NPCs 215
- Creating Notable NPCs 216
- Creating Major NPCs 216
- Playing NPCs 217
- NPCs for Players 219
- Creating Aliens 235
- Sample Aliens 237
- Alien Talents 239
- Alien Monsters 243
- Creating Adventures 245
- PROJECT ARROW 264
- Adventure Summary 264
- Prologue 265
- Act 1: Going Outside 266
- Act II: Not Enough Chairs 273
- Act III: Desperate Measures 284
- Conclusion 296
- Further Adventures 297